Yes just a few days ago, Steam announced that they would be starting to allow modders to make a profit on mods that they put on the steam workshop. It started with Skyrim and was planned to spread to other moddable games as well. Keyword "was".
There were many problems that arose when the feature was added. Firstly, modders would only receive about 25% of the profits from the mods they sold. Another issue was people were uploading mods that they themselves, did not create. Without a large enough staff to look over every single mod that was published, this became a huge problem for valve and they decided to remove the future shortly after it was created.
It is not often that people are seen revolting against the great Lord Gaben but mod users picked up their torches and pitchforks over this matter and understandably so.
One of the main draws to PC gaming is the availability of free mods to improve and change the game and you like. Fan made mods are just not something i think could see being something you ever had to pay for. While many great mods are made by people everyday, the fact of the matter is that mods made by fans can conflict with other mods and/or make the game un-stable with any mod other mod installed. Most modders would never allow themselves to be tied down to 1 single mod. You could play a game for 100 hours and run into a spot where 2 mods conflict and the game crashes. Then you have to make the decision to un-install at least 1 of the mods that you paid for.
That, along with the very small margin the creator would make off of the sale ment to the idea was simply dead on arrival.
I really hope valve never makes good on its statement to revive this feature in the future. I am all for businesses making money but this is just simply not the way to go about it.
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